AI Insights · Timothy · January 2025
Top Boxing Games on Android in Croatia: Q4 2024 Performance
Explore the performance trends of the top boxing games on Android in Croatia during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of the top boxing games on the Android platform in Croatia showcased interesting trends in downloads, revenue, and active users. Here’s a closer look at how these games fared:
Real Boxing 2 from Vivid Games S.A. saw a notable increase in weekly downloads, peaking at approximately 872 by the end of December. Despite a slow start, weekly active users also rose significantly, reaching over 1K in the same period. Revenue remained modest, with a slight peak at $41 in mid-December.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES maintained a steady flow of downloads, with numbers climbing to 496 in the week leading up to Christmas. Active users mirrored this trend, increasing to over 1.2K by the year's end.
Arm Wrestling Master from GOODROID, Inc. experienced a consistent number of downloads, averaging around 350 weekly. Active users remained relatively stable, fluctuating around the 2.2K mark throughout the quarter.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS showed a spike in downloads mid-quarter, reaching as high as 856 in late November. Active users also increased during this period, peaking at 1.6K. Revenue had intermittent peaks, with a notable high of $91 in early November.
Finally, WWE Mayhem from Reliance Games saw a gradual increase in downloads, culminating in 157 by late December. Active users followed a similar trend, ending the quarter with 275.
These insights, sourced from Sensor Tower, offer a snapshot of the competitive landscape of boxing games in Croatia. For more detailed analytics and data, Sensor Tower provides comprehensive market insights.